AS3 New version with Real-Time flexible Atmosphere height in SM2

AS3_logo2
https://www.assetstore.unity3d.com/en/#!/content/27279

The new AS3(Atmosphere Scattering Simulation Solution) 1.2 released with new features:

  • Real-Time flexible atmosphere height changing
  • Physical flexible atmosphere height in SM2
  • Surface material support and sample

In this new version you will have a full flexibility of atmosphere in Shader mode 2.0 (SM2)  and also you can real-time change the atmosphere height and scattering of your planet.
Also you can use scattering function in surface material as planet material, you can find a sample shader to show you how to do it in this version.

For more detail please check manual or AS3 support page.

FEATURES
• Real-time atmosphere height changing.
>dynamic update atmosphere height demo
• Realistic Result.
>Earth Simulation Demo
• Flexible Physical Accurate Atmosphere Scattering: You can create any atmosphere height ratio planet and also physical accurate.
>Flexible Atmosphere Demo
• Easy To Use: Just one click you will get your new planet.
• One shader work for both inside atmosphere and space.
• Customized atmosphere’s color.
• Support LDR and HDR rendering.
• Work in SM3.0 and SM2.0.
• Support surface material.

AS3 New version with customized color

 

color_over04
https://www.assetstore.unity3d.com/en/#!/content/27279

The new AS3(Atmosphere Scattering Simulation Solution) 1.1 released with new feature: Customized atmosphere’s color.
This feature also work for inner atmosphere view.
color_over03
The goal of this tool is build a physical accurate atmosphere scattering phenomenon both from space and inside atmosphere, and simple to use. All of AS3 shaders can work both outer and inner atmosphere.

For more detail please check manual or AS3 support page.

FEATURES
• Realistic Result.
>Earth Simulation Demo
• Flexible Physical Accurate Atmosphere Scattering: You can create any atmosphere height ratio planet and also physical accurate.
>Flexible Atmosphere Demo
• Easy To Use: Just one click you will get your new planet.
• One shader work for both inside atmosphere and space.
• Customized atmosphere’s color.
• Support LDR and HDR rendering.
• Work in SM3.0 and also support SM2.0 for limited features.

RELEASE NOTE
• Added Custom Color feature
• Fixed UI data updating bugs